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All 6 game Reviews


Homerun in Berzerk Land Homerun in Berzerk Land

Rated 5 / 5 stars

From developer to developer: EPIC!

his is the game that evary game developer should play in order to take its own revenge!
Great concept, wonderful art, good code, perfect audio,... great game!
5/5 and 10/10


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Ultimate Ninja Training Ultimate Ninja Training

Rated 5 / 5 stars

Old style coin-op!

Maybe I'm too old...but I grew up with those games!!!
Great idea guys


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GamerBot responds:

I'm a fan of Xplored games so this review means double!


Hippolyta Hippolyta

Rated 4.5 / 5 stars

Excellent result

Very good idea: original, well conceived and coordinated in all aspects.
Well done development: simple, fluid, enjoyable
Stable and reactive coding
Good graphics overal, nice paralax, perfect atmosfhere and mood, nice animation (it's not easy to draw and animate a horse guys!)
The right light sensual feeling just to give a further push.
Very well conceived for Flashgamers with tons of achievement and many play modes.

Just missing a bit more of variety in the gameplay and some collateral-functions while playing, like pause, esc to menu, controls page.

Thanks for your great job.


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Tribes project: train-tak Tribes project: train-tak

Rated 2.5 / 5 stars

Interesting concept but..

it's hard to fully understand which was to way you planned to propose the use of it.
It's in fact not clear whether it's a sort of animation or game or a mix like an interactive video.
The message is interestingbut should be developed more deeply.


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Spewer Spewer

Rated 4 / 5 stars

Original, efficient, funny

The idea is great.
Production and overall artwork is very good.
TOomake it perfect I'd have liked a bit more of graphic and gameplay variety.
But an 8 is absolutely deserved.


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D-Day Defender D-Day Defender

Rated 3 / 5 stars

Immediacy meas efficiency

Easy to play. That counts.
Nice camera direction and quite original aspect ration of the game window: very appropriate to the mood.
The chromatic selection and the small cured graphic animations show how much a well projected idea brings to an efficient game design and to a good final result, even with few and simple technical tools.


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